![]() ![]() A large number of people use “the friendliest forums on earth” (or so we’ve been told) for official, searchable answers on our growing product list. Even less seldom, we contract ad management services, run print ads, or offer sales on product. We pay to boost a post on Facebook rarely (perhaps once a month) and Twitter even less often than that. We’re active on Facebook, Google +, and Twitter. Savage Rifts® was our biggest Kickstarter yet, and suffice it to say Brand Manager Sean Fannon warned us! I won’t lie. The success of a Kickstarter directly translates to additional sales after the Kickstarter ends, and the extra product generated as stretch goals benefits everyone involved. We try to structure our Kickstarters as a cost savings for our supporters. We have a few promotion strategies worth talking about. We do not have a submission or application process-just email me what you want to do for Pinnacle with a link to your resume at our marketing machine like? When you then add in the artists Aaron and Alida manage…well, that’s a lot. Adding in all the authors, editors, and graphic designers we number over 40 folks from Poland to Australia. ![]() Others from new Licensee Manager Danny James Walsh and Assistant Art Director Alida Saxon to layout genius Thomas Shook and fan favorite authors John Goff and Teller are on the team as freelancers. Our core team is pretty small: just myself, Shane Hensley, Aaron Acevedo, Clint Black, and Matthew Cutter. We have big plans for non-RPG product as well. We also have RPG product developing for Deadlands: Lost Colony, Lankhmar, The Last Parsec, East Texas University, Weird Wars, Savage Rifts®, and much more we can’t announce yet. We have teams working on the Flash Gordon RPG, The Goon RPG, The Fear Agent RPG, and Motobushido for Savage Worlds. And it doesn’t look like we’re slowing down at all. And several companies licensing Savage Worlds released product in different languages and/or for settings of their own–frankly brilliant-creations. Another Deadlands novel released through Tor Books. We also shipped Kickstarter rewards for our campaigns Rippers Resurrected and Deadlands: The Cackler graphic novel. This year we continued the story of Weird Wars with Weird War I, brought new fans to our award-winning Savage Worlds system with our partnership to produce (and we’re shipping now!) Rifts® for Savage Worlds with Palladium Books, Inc., and we’ve celebrated the 20th year anniversary of Deadlands Classic and released the fourth and final Servitor campaign for Deadlands Reloaded: Good Intentions. With more than 20 years under our belt going through cycles of highs (and lows) that’s not a statement we make lightly. It’s safe to say 2016 has been a banner year for Pinnacle Entertainment Group. They’ll be tell us how their 2016 has gone and maybe we’ll get a few hints about their plans for 2017.įirst up is Jodi Black from Pinnacle Entertainment! Savage Worlds in ’16: the Year in Review Flames Rising is kicking off a series of guest blog posts from authors, artists, and publisher friends of site. ![]()
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